Quick preview of one of our last tool created in the editor. It took more time and more coffee that it should have taken. 🙂
We needed a tool that help us to create dynamic cutscenes easily. While keeping full control of the camera ingame.
This tool can handle a rail system. This rail is created with succession of waypoints linked between them by various algorithms of lines or splines. Then the designed rail can be used to lead the movements of various objects, especially, in our case, a camera. Creating smooth travelings between positions and setups.
Each waypoint can carry differents attributes (speed, rotations, ….) , be leaded by a target, and if needed you can even attach script to create more complex behaviours.